Collection's Items (Sorted by Submit Date in Descending order): 1 to 20 of 75
| Preview | Issue Date | Title | Author(s) |
| 2025-05 | LOK-KAATH: A RE-TELLING OF UTTARAKHAND FOLKTALES WITH AIPAN-INSPIRED NARRATIVE ILLUSTRATIONS | JOSHI, PRERANA |
| 2025-05 | BUILDING A VISUAL IDENTITY FROM SCRATCH: CRAFTING CHARACTER, STORY, AND ENGAGEMENT ANIMATIONS FOR SYNAPSIS MEDICAL TECHNOLOGIES | PATIL, AKSHAY AJIT |
| 2025-06 | POCKETFUL STOCK MARKET COMPANION | GARG, RITESH |
| 2025-05 | AI AGENTIC PATTERNS IN FITNESS & WELLNESS INDUSTRY | MEHRA, HARSH |
| 2025-05 | BEEAI: TURNING WHATSAPP INTO A WORKPLACE FOR INTELLIGENT DECISIONS | KUCHHAL, NEHAL |
| 2025-05 | CORE KIT: A SYSTEM FOR CORDLESS AND MODULAR KITCHEN APPLIANCES | DAROLIA, ANURAG JATIN |
| 2025-05 | DESIGNING A BRAND IDENTITY FOR PEOPLE, CULTURE, AND KNOWLEDGE: THE CASE OF JUSPAY ACADEMY | MUKHERJEE, SANCHARI |
| 2025-04 | DESIGNING MOBILITY: VEHICLE CONCEPTS FOR FUTURE MARTIAN SETTLEMENTS | SRIVASTAVA, HARDIK |
| 2025-07 | TRANSFORMING THE ONBOARDING EXPERIENCE FOR FRESHERS TO THALES CIPHERTRUST PRODUCTS THROUGH A UX-LED EXPLORATION TO SIMPLIFY TECHNICAL PRODUCT UNDERSTANDING | MURALI, AISWARYA |
| 2025-05 | BONNY COFFEE: BRANDING FOR A SYRIAN COFFEE BRAND, TELLING A STORY OF SYRIA BY THE COFFEE | SAIFO, DEEMA |
| 2025-06 | ANIMATING CULTURAL ABSENCE: A POETIC JOURNEY OF REVIVAL THROUGH THE CHHAU MASK TRADITION | PURTY, ANURAG |
| 2025-05 | MOVIE TICKET VENDING MACHINE: REDESIGNING FAST, TOUCH-FRIENDLY AND INTUITIVE BOOKING EXPERIENCE | RIYA |
| 2025-05 | VISUALIZING TRYSNA: DESIGNING A BRAND IDENTITY ROOTED IN CULTURAL DEPTH AND FUTURE GAMING VISIONS | SINGH, SHASHWAT |
| 2025-05 | TUNNEL41: THE HIMALAYAN RESCUE A COMIC BOOK BASED ON TRUE EVE | AGARWAL, AMULYA |
| 2025-05 | THE SILENT FALL | MANAV, ISHA |
| 2025-05 | TINKERWEB: AN INTERACTIVE PLATFORM FOR LEARNING WEB DESIGN FOR TEENAGERS | PRAKASHK, KRISHNA |
| 2025-05 | REIMAGINING JIM BEAM: DESIGNING A ZERO-PROOF BRAND IDENTITY & ACTIVATION STRATEGY FOR GEN Z | SINGH, UJJWAL |
| 2025-04 | DESIGN.IO: TEACHING DESIGN SYSTEM THROUGH INTERACTIVE LEARNING & LXD INTEGRATION | ARYA, RAKSHIT |
| 2025-05 | THROUGH THE CRACK-AN ANIMATION PROJECT | ANSHIKA |
| 2024-06 | TO DESIGN GAMES ENHANCING LEARNING, GOALS AND PLAY FOR KIDS OF 5-6yrs AGE GROUP | CHAUHAN, VANSHIKA |
Collection's Items (Sorted by Submit Date in Descending order): 1 to 20 of 75