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  <title>DSpace Collection:</title>
  <link rel="alternate" href="http://dspace.dtu.ac.in:8080/jspui/handle/repository/22557" />
  <subtitle />
  <id>http://dspace.dtu.ac.in:8080/jspui/handle/repository/22557</id>
  <updated>2026-11-13T16:17:52Z</updated>
  <dc:date>2026-11-13T16:17:52Z</dc:date>
  <entry>
    <title>DESIGN OF A MULTIPURPOSE HANGING  HANDGRIP FOR RAPID TRANSIT  SYSTEMS</title>
    <link rel="alternate" href="http://dspace.dtu.ac.in:8080/jspui/handle/repository/23458" />
    <author>
      <name>CHAUHAN, ANIRUDH</name>
    </author>
    <author>
      <name>Singari, Ranganath M. (SUPERVISOR)</name>
    </author>
    <author>
      <name>Singh, Taruna (CO-SUPERVISOR)</name>
    </author>
    <id>http://dspace.dtu.ac.in:8080/jspui/handle/repository/23458</id>
    <updated>2026-11-13T05:20:48Z</updated>
    <published>2025-12-01T00:00:00Z</published>
    <summary type="text">Title: DESIGN OF A MULTIPURPOSE HANGING  HANDGRIP FOR RAPID TRANSIT  SYSTEMS
Authors: CHAUHAN, ANIRUDH; Singari, Ranganath M. (SUPERVISOR); Singh, Taruna (CO-SUPERVISOR)
Abstract: Transit while standing is already an inconvenience for passengers, couple that with &#xD;
luggage and it just compounds the problem even more. Metro trains have rules about &#xD;
how the passengers that are standing should carry their luggage if they don‟t want to &#xD;
rest it on the floor, so that they don‟t block the way of passengers that are moving &#xD;
towards the gates. But sometimes following those rules is not possible out of &#xD;
tiredness, forgetfulness of the rule or travelling with a lot of luggage; and that &#xD;
inevitably leads to less space for other passengers to move around. &#xD;
I wish to tackle this problem with the infrastructure of hanging handgrips. Hanging &#xD;
handgrip is a vehicle accessory that functions as a grip for passengers who do not get &#xD;
a seat to maintain their balance while the metro is in transit. And to implement that, &#xD;
the metro trains have established a remarkable infrastructure of overhead rails and &#xD;
poles that are attached with these handgrips that the passengers can hold and reliably &#xD;
support their weight on. Therefore, my aim is to design a multipurpose handgrip that &#xD;
makes use of this existing infrastructure to also carry their luggage without any &#xD;
hindrance to the movement of other passengers. &#xD;
After going through many reference images of products that achieve individual &#xD;
solutions for all the aspects involved in this problem, as well as many design &#xD;
ideations of my own as initial attempts at a solution- I settled on a novel design for a &#xD;
handgrip system that allows passengers to hang their luggage on a hook and carry it &#xD;
in front of them, close to their body. It consists of a hook that is designed to be easy &#xD;
to hang onto, easy to come off from and is un-hinderingly wide enough to support &#xD;
straps and handles of different dimensions. It consists of a handle for the passengers &#xD;
to hold and an additional short arm protruding from the handle that has the hook &#xD;
hanging from it, and to balance the weight it will be offset from its usual center and &#xD;
act like a tower crane. And, it consists of a collar with a click mechanism that will &#xD;
hold the hook out of the way when not in use. &#xD;
Implementing the final design in use would yield many advantages like opening up &#xD;
the scope for people to uphold their clean habits. It would allow the passenger to &#xD;
support their weight on the strap/rope of the hook and maintain their balance when a &#xD;
crowded commute keeps them from having a grip on the handle and, when the metro &#xD;
is not crowded it would compel the passengers to move closer towards handgrips, &#xD;
which are strategically hung out of the walking area, which would inadvertently clear &#xD;
the space for moving passengers. And it allows the passengers to easily carry their &#xD;
luggage in front of them which is useful in a crowded commute.</summary>
    <dc:date>2025-12-01T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>LUXURY VENUE CLASSIFICATION AND  DISCOVERY FOR EVENT PLANNERS</title>
    <link rel="alternate" href="http://dspace.dtu.ac.in:8080/jspui/handle/repository/23150" />
    <author>
      <name>GUPTA, RAASHI</name>
    </author>
    <author>
      <name>Das, Partha Prathim (SUPERVISOR)</name>
    </author>
    <id>http://dspace.dtu.ac.in:8080/jspui/handle/repository/23150</id>
    <updated>2026-10-05T04:47:06Z</updated>
    <published>2026-04-01T00:00:00Z</published>
    <summary type="text">Title: LUXURY VENUE CLASSIFICATION AND  DISCOVERY FOR EVENT PLANNERS
Authors: GUPTA, RAASHI; Das, Partha Prathim (SUPERVISOR)
Abstract: The Cvent Supplier Network (CSN) is a widely used business-to-business venue sourcing &#xD;
platform that connects event planners with hotels and venues across hundreds of countries. &#xD;
Within this marketplace, luxury venues form a high-value segment and consistently generate a &#xD;
disproportionate share of request-for-proposal (RFP) activity relative to their share of total &#xD;
listings. Despite this, CSN offers no systematic method for identifying, classifying or surfacing &#xD;
these venues in a way that reflects how planners evaluate luxury or how luxury hotels seek to &#xD;
position themselves. &#xD;
This thesis documents a six-month industry research project conducted within the Product &#xD;
Design team at Cvent, focused on understanding the gap between how planners experience &#xD;
luxury venue discovery on CSN and what the experience could offer them. The research was &#xD;
carried out in two phases. The first phase, Discovery, combined a platform audit of CSN's &#xD;
existing flows, qualitative interviews with six event planners and ten hoteliers, a competitive &#xD;
analysis of five alternative venue sourcing platforms and a quantitative analysis of platform &#xD;
data drawn from CSN's internal Client Loyalty Survey (CLS) records and RFP transaction logs. &#xD;
The second phase, Solution Exploration, synthesised research findings into a refined problem &#xD;
statement, a user persona and a customer journey map, and then proposed a set of design &#xD;
solutions that were subsequently presented to and validated by the product management and &#xD;
design leadership team at Cvent. &#xD;
The key finding of the research is that a significant number of venues that genuinely qualify as &#xD;
luxury by objective criteria are not tagged as luxury on the platform, yet these venues receive &#xD;
approximately six times more RFPs than venues that are tagged as luxury but do not meet the &#xD;
same criteria. This mismatch between the platform's classification system and actual planner &#xD;
behaviour points to a structural problem in how luxury is defined and surfaced on CSN. &#xD;
The proposed solution introduces a luxury classification framework based on a tiered scoring &#xD;
model that draws on external industry accreditations, platform behavioural data and venue &#xD;
profile attributes. Building on this framework, the solution centres on a luxury toggle within &#xD;
the search experience, allowing planners to shift directly into a pre-filtered view of verified &#xD;
luxury and ultra-luxury venues. Supporting changes to the venue profile page and the hotelier &#xD;
listing template are also proposed. &#xD;
Evaluative research in the form of usability testing on the prototyped solution is planned as the &#xD;
next phase of this project. Findings from that research will be incorporated into this document &#xD;
once complete. A dedicated section has been reserved for this purpose in Chapter 5.</summary>
    <dc:date>2026-04-01T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>FROM CHAOS TO FOCUS: DESIGNING AN EXPERIENTIAL SYSTEM FOR ATTENTION MANAGEMENT</title>
    <link rel="alternate" href="http://dspace.dtu.ac.in:8080/jspui/handle/repository/23032" />
    <author>
      <name>BHATT, NALIN</name>
    </author>
    <author>
      <name>Kashyap, Deepika (SUPERVISOR)</name>
    </author>
    <id>http://dspace.dtu.ac.in:8080/jspui/handle/repository/23032</id>
    <updated>2026-07-08T05:12:05Z</updated>
    <published>2026-04-01T00:00:00Z</published>
    <summary type="text">Title: FROM CHAOS TO FOCUS: DESIGNING AN EXPERIENTIAL SYSTEM FOR ATTENTION MANAGEMENT
Authors: BHATT, NALIN; Kashyap, Deepika (SUPERVISOR)
Abstract: The increasing presence of smartphones and digital platforms has transformed the&#xD;
way people study and work, while also creating new challenges related to distraction,&#xD;
fragmented attention, and reduced focus.While focusing has always been a challenge&#xD;
for mankind, digital distraction has added to the difficultly Existing solutions such as&#xD;
productivity applications, timers, and website blockers often rely heavily on self&#xD;
control and remain confined to the digital environment, limiting their effectiveness&#xD;
for many users. This project explores the possibility of supporting focused work&#xD;
through a combination of physical and digital interventions that influence user&#xD;
behaviour rather than merely tracking it.&#xD;
The outcome of the project is Spine, a focus-support system designed to encourage&#xD;
sustained attention during study and work sessions. The system combines a chair&#xD;
mounted ergonomic support device with a companion mobile app. By introducing&#xD;
environmental cues, social accountability, session timers, and a deliberate separation&#xD;
between the user and their smartphone, the system aims to create a structured&#xD;
transition from distraction to focused engagement. The design draws upon principles&#xD;
of behavioral design, habit formation, ergonomics, and digital well being to develop&#xD;
a more immersive and intentional focus experience.&#xD;
The project was developed through secondary research, user surveys, concept&#xD;
exploration, prototyping, and iterative design evaluation. Findings indicated that&#xD;
distraction is influenced not only by digital notifications but also by environmental&#xD;
conditions, routines, and the absence of meaningful focus rituals. Rather than&#xD;
positioning focus as an issue of willpower alone, the project investigates how design&#xD;
can shape behaviors and environments that support concentration.&#xD;
The thesis demonstrates how an integrated product-service system can address&#xD;
contemporary challenges of attention management by combining physical interaction,&#xD;
behavioral triggers, and digital support into a cohesive user experience. The resulting&#xD;
concept offers a potential direction for designing focus-oriented experiences that&#xD;
respond to the realities of an increasingly distracted digital culture.</summary>
    <dc:date>2026-04-01T00:00:00Z</dc:date>
  </entry>
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